Story

Elsie the Cow is hanging out in the field with her buddies, a little drunk on Utter Cola, when she sees his bestie Carlie go into a barn and come out a box of Farmer Edibles. She then figures out that the best thing she can do is Escape the Meat Factory and hope to find a more fulfilling life on the outside: Thus sparks “The Great Cow Escape.”

Elsie’s goal is to cleverly solve puzzles to open a gate to get his way out of each coral using his cow assets: poop, milk spraying utters, cowbell, nose ring, nudging, and more including her farm friends. As she gets past each coral it gets more difficult and Elsie must use her super smart heifer brain to figure out each level. Beware, If you fail the puzzle, you will become a BBQ for the Farmer and his family of hungry Cow eating Carnivores.

A fun friendly game for Vegans and Meat Eaters alike.

Kickstarter

About

FAKE BACK-STORY

Elsie the Cow is hanging out in the field with his buddies, a little drunk on Utter Cola, when he sees his BFF Carlie go into the great barn.  They wave to each other and moments later Carl comes out the other side in a cardboard box of with “Farmer Edibles” written on it.

He sees the crazy farmer and his family rip open the box of Carl, cut him into pieces and toss his parts onto a hot blazing charcoal grill with some Frank’s Hot BBQ sauce and cooks him to a medium rare.

He then figures out that the best thing he can do is to Escape the “Meat Factory” and hope to find a more fulfilling career choice on the outside:  Thus sparks “The Great Cow Escape.”

REAL BACK-STORY

I have always loved building stuff growing up and especially making computers do super cool things.  I grew up in the Giant city of Los Angeles as an artist and it wasn’t until late in life I even knew what a farm was.  I didn’t really connect that chickens were covered in feathers or steak with fur.  I always thought they were covered in plastic with a sticker on it with a picture of some bird sitting on a fence with a red barn in the background.

One day while visiting family I couldn’t understand most of the time, I carried my son to the backyard and he played with a giant piggie.  He played with it for hours and the smile on that one and a half year old was precious.  Giggleing and laughing and tapping the pig n the head as he chased it around.  Great times.

Then the Farmer relative and his teenage son grabbed the large pig, slapped it on a tree trunk, and started hacking his head off with an axe:  they then tied it to a tree and collected the blood in a bucket.  My son’s eyes were as big around as the dinner plate we ate it off of later the next day.

I had always thought about how misinformed animals were after that day.  If I had known my fate hanging out in a pen all day eating until I was grossly overweight, I for sure would have found a way to escape.  Many years later in my developing my skills as a programmer and artist, Thus sparks “The Great Cow Escape.”

GAME PLAY

Elsie’s goal is to cleverly solve puzzles to open a gate to get his way out of each coral using his cow assets:  poop, spraying utters, cowbell, nose ring, and more.  As he gets past each coral it gets more difficult and Elsie must use his super smart heifer brain to figure out each level.  Beware, If you fail the puzzle, you will become a BBQ for the Farmer and his family of Carnivores.

…AND MOOOOVEMENT…

The game-play of this adventure is going to be a little different than most.  We were round-tabling a way to get rid of buttons on the screen that get in the way of precious game screen real estate.  We had thought that the obvious solution would be to make it a tilt game like others have done, pretty darn obvious.

However, one day while I was sitting on the “kings throne” in the “me time” room of my house reading my favorite Doctor Who novel and eating Fry Bread,  A fly landed on my knee and I swooshed it off me.  That’s when I figured it out. The look on my families faces of me running around with my pants down to my knees and toilet paper out of my butt yelling like a banshee was priceless.

I thought about swiping Elsie around. I worked out the mechanics in my head for the topish view of Stanley where I could swipe or nudge parts of his body to get him to do things.  I put a Jelly bean on the table and nudged it to turn and nudged it some more to get to to go forward and backwards.  I swiped the bean to get it to move the salt shaker, go under a napkin I made into a tunnel, and travel around a maze of sugar.  I was able to manipulate it all over the table until it landed in my mouth.  Mission Accomplished.  Hell Yeah.

DONE SO FAR…

As of today we have figured out the programming mechanics by building a rough concept app, built a few hundred levels on paper, done a ton of graphics for the game layout, created the characters including Elsie, Carlie the Cow, Stan the Pig, the Three Pitbull puppies Red, Blue and Blanco, Ted the Farmer, the Crazy Vegan Neighbor Debbie, ….

Risks and challenges

Developing games is always a challenge. When submitting to the apple store they could reject the project for a variety of reasons. Most of the time if this happens we would revamp some things and resubmit it to them until they are happy with the changes. We have spent an amazing amount of time in Apple’s guidebook and are basing every design decision on their guidelines and are confident we will not have any issues.

Pledge Rewards

Pledge $1 or more

The amazing fuzzy feeling you get when you regurgitate your food and chew on it some more and swallow it again and repeat and repeat…

Pledge $5 or more

The Amazing fuzzy feeling plus a copy of the Paid Version of the app for iphone and android.

Pledge $100 or more

Your name in the credits of the game, a copy of the Paid Version of the app, and a stuffy of Elsie the Cow to snuggle at night.

Pledge $200 or more

Design a level in the game.

Pledge $1,000 or more

Corporate Sponsor – get your business name in the game.

The Team

LewisOne

Leader, Artist, Programmer

Non-Starving Artist LewisOne has been creating for public art projects, gallery shows, comics and video games for the past 20 something years.  LewisOne started out in the Animation industry at Warner Brothers doing traditional animation while he pursued his street art endeavors.

Now-a-Days He can be found menacing the town-folk with his caricatures, live street art, and in his studio working on pubic art projects while bassing out to Industrial Music and creating his own comics, games, animations, and gallery paintings.

Todd

Game Mechanics Engineer

Todd builds stuff with his hands.

Dirk

Game Play Writer

Dirk likes to have fun and avoid pissin off his Parole Officer…

He likes writing stories and stuff about underdog hero. Creatin’ words from what goes on in his head is funner than talking to himself.  He enjoys saving princesses from bad things, eating mushrooms that “make me big and strong”, stomping on helpless turtles (stuffed ones), jumping over burning barrels, and picking daisies. He enjoys puzzles.

He use to be robbin’ banks and stuff leading to trying to escape jail by tunneling under streets.  He found that he sucked as a prisoner so now he found himself a new line of work that doesn’t hurt people. Life is good under the FREE sun.

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F.A.Q.

What Kind of Game is this going to be?

A fun puzzle game about a cow trying to escape the slaughter house through solving problems of open gates and escape from the farmer.